<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>caravelle.ac</path>

  <!-- MP sound call -->
  <sound>
    <path>../Sounds/mp-sound.xml</path>
  </sound>

  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Aircraft/Caravelle/Models/Liveries", 10);
    </load>
    <unload>
      livery_update.stop();
    </unload>
  </nasal>

  <animation>
    <!-- Objets opaques -->
    <object-name>fuselage</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>derive</object-name>
    <object-name>derive2</object-name>
    <object-name>direction</object-name>
    <object-name>air</object-name>
    <object-name>plus1</object-name>
    <object-name>plus2</object-name>
    <object-name>moteurs</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>accroches</object-name>
    <object-name>antennes</object-name>
    <object-name>porteG</object-name>
    <object-name>porteD</object-name>
    <object-name>spoilerHG</object-name>
    <object-name>spoilerHD</object-name>
    <object-name>spoilerBG</object-name>
    <object-name>spoilerBD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteG3</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>porteD3</object-name>
    <object-name>porteA</object-name>
    <object-name>porteAG1</object-name>
    <object-name>porteAG2</object-name>
    <object-name>porteAD1</object-name>
    <object-name>porteAD2</object-name>
    <object-name>baie</object-name>

    <object-name>trous</object-name>
    <object-name>axeA</object-name>
    <object-name>axeA1</object-name>
    <object-name>axeA2</object-name>
    <object-name>roueA</object-name>
    <object-name>axeG</object-name>
    <object-name>axeG1</object-name>
    <object-name>axeG2</object-name>
    <object-name>roueG1</object-name>
    <object-name>roueG2</object-name>
    <object-name>axeD</object-name>
    <object-name>axeD1</object-name>
    <object-name>axeD2</object-name>
    <object-name>roueD1</object-name>
    <object-name>roueD2</object-name>
    <object-name>heliceG</object-name>
    <object-name>heliceD</object-name>
    <object-name>silencieux</object-name>
    <object-name>entreemoteurs</object-name>

    <!-- Objets transparents -->
    <object-name>verriere</object-name>
    <object-name>lamperouge</object-name>
    <object-name>lampeverte</object-name>

    <!-- HDR mode -->
    <object-name>HDRverriere</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>derive</object-name>
    <object-name>derive2</object-name>
    <object-name>direction</object-name>
    <object-name>air</object-name>
    <object-name>plus1</object-name>
    <object-name>plus2</object-name>
    <object-name>moteurs</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>accroches</object-name>
    <object-name>antennes</object-name>
    <object-name>porteG</object-name>
    <object-name>porteD</object-name>
    <object-name>spoilerHG</object-name>
    <object-name>spoilerHD</object-name>
    <object-name>spoilerBG</object-name>
    <object-name>spoilerBD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteG3</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>porteD3</object-name>
    <object-name>porteA</object-name>
    <object-name>porteAG1</object-name>
    <object-name>porteAG2</object-name>
    <object-name>porteAD1</object-name>
    <object-name>porteAD2</object-name>
    <object-name>baie</object-name>
    <object-name>trous</object-name>
    <object-name>axeA</object-name>
    <object-name>axeA1</object-name>
    <object-name>axeA2</object-name>
    <object-name>roueA</object-name>
    <object-name>axeG</object-name>
    <object-name>axeG1</object-name>
    <object-name>axeG2</object-name>
    <object-name>roueG1</object-name>
    <object-name>roueG2</object-name>
    <object-name>axeD</object-name>
    <object-name>axeD1</object-name>
    <object-name>axeD2</object-name>
    <object-name>roueD1</object-name>
    <object-name>roueD2</object-name>
    <object-name>heliceG</object-name>
    <object-name>heliceD</object-name>
    <object-name>silencieux</object-name>
    <object-name>entreemoteurs</object-name>
    <object-name>verriere</object-name>
    <object-name>lamperouge</object-name>
    <object-name>lampeverte</object-name>
    <object-name>HDRverriere</object-name>

    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
  </animation>

  <effect>
    <inherits-from>Aircraft/Caravelle/Models/Effects/Bump/bumpspec</inherits-from>
    <object-name>fuselage</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>derive</object-name>
    <object-name>derive2</object-name>
    <object-name>direction</object-name>
    <object-name>air</object-name>
    <object-name>plus1</object-name>
    <object-name>plus2</object-name>
    <object-name>moteurs</object-name>
    <object-name>profondeurG</object-name>
    <object-name>profondeurD</object-name>
    <object-name>accroches</object-name>
    <object-name>antennes</object-name>
    <object-name>porteG</object-name>
    <object-name>porteD</object-name>
    <object-name>spoilerHG</object-name>
    <object-name>spoilerHD</object-name>
    <object-name>spoilerBG</object-name>
    <object-name>spoilerBD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteG3</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>porteD3</object-name>
    <object-name>porteA</object-name>
    <object-name>porteAG1</object-name>
    <object-name>porteAG2</object-name>
    <object-name>porteAD1</object-name>
    <object-name>porteAD2</object-name>
    <object-name>baie</object-name>
  </effect>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>Effects/Glass/glassrain</inherits-from>
    <object-name>verriere</object-name>
  </effect>

  <effect>
    <inherits-from>Effects/Glass/glass</inherits-from>
    <object-name>HDRverriere</object-name>
  </effect>

  <!-- Sélection des vitres en fonction de HDR ou pas -->
  <animation>
    <type>select</type>
    <condition>
      <!-- <property>sim/rendering/hdr/hdr-enabled</property> -->
      <property>sim/multiplay/generic/bool[2]</property>
    </condition>
    <object-name>HDRverriere</object-name>
  </animation>

  <animation>
    <type>select</type>
    <condition>
      <!-- <not><property>sim/rendering/hdr/hdr-enabled</property></not> -->
      <not><property>sim/multiplay/generic/bool[2]</property></not>
    </condition>
    <object-name>verriere</object-name>
  </animation>

  <effect>
    <inherits-from>Effects/model-transparent</inherits-from>
    <object-name>lamperouge</object-name>
    <object-name>lampeverte</object-name>
  </effect>

  <model>
    <path>Effects/smoke/all-smokes.xml</path>
  </model>

  <model>
    <path>Effects/trail/all-trails.xml</path>
  </model>

  <model>
    <path>Effects/tiptrail/all-tiptrails.xml</path>
  </model>

  <model>
    <path>Effects/ground/all-ground.xml</path>
  </model>

  <model>
    <path>lights/all-lights.xml</path>
  </model>

  <model>
    <path>Immat/immat.xml</path>
  </model>

  <model>
    <path>Interior/interior.xml</path>
  </model>

  <!-- Rotation des hélices des réacteurs -->
  <animation>
    <type>spin</type>
    <object-name>heliceG</object-name>
    <property>engines/engine[0]/n1</property>
    <condition>
      <!-- <not><property>controls/engines/engine[0]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[0]</property></not>
    </condition>
    <factor> 5 </factor>
    <center>
      <x-m>  5.585 </x-m>
      <y-m> -2.652 </y-m>
      <z-m>  0.440 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>heliceD</object-name>
    <property>engines/engine[1]/n1</property>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[1]</property></not>
    </condition>
    <factor> 5 </factor>
    <center>
      <x-m> 5.585 </x-m>
      <y-m> 2.652 </y-m>
      <z-m> 0.440 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>direction</object-name>
    <!-- <property>controls/flight/rudder</property> -->
    <property>surface-positions/rudder-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m> 14.93799 </x1-m>
      <y1-m>  0.00000 </y1-m>
      <z1-m>  1.60276 </z1-m>
      <x2-m> 16.01673 </x2-m>
      <y2-m>  0.00000 </y2-m>
      <z2-m>  5.47942 </z2-m>
    </axis>
  </animation>

  <!-- Gouverne de profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>profondeurG</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> -11 </factor>
    <axis>
      <x1-m> 15.42533 </x1-m>
      <y1-m> -0.18726 </y1-m>
      <z1-m>  2.73219 </z1-m>
      <x2-m> 17.68221 </x2-m>
      <y2-m> -4.95740 </y2-m>
      <z2-m>  2.83840 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>profondeurD</object-name>
    <!-- <property>controls/flight/elevator</property> -->
    <property>surface-positions/elevator-pos-norm</property>
    <factor> -11 </factor>
    <axis>
      <x1-m> 17.68221 </x1-m>
      <y1-m>  4.95740 </y1-m>
      <z1-m>  2.83840 </z1-m>
      <x2-m> 15.42533 </x2-m>
      <y2-m>  0.18726 </y2-m>
      <z2-m>  2.73219 </z2-m>
    </axis>
  </animation>

  <!-- Animations des ailerons -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>surface-positions/left-aileron-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m>   3.74863 </x1-m>
      <y1-m> -11.49463 </y1-m>
      <z1-m>  -0.64822 </z1-m>
      <x2-m>   5.10379 </x2-m>
      <y2-m> -16.87702 </y2-m>
      <z2-m>  -0.38392 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>surface-positions/right-aileron-pos-norm</property>
    <factor> -15 </factor>
    <axis>
      <x1-m>  5.10379 </x1-m>
      <y1-m> 16.87702 </y1-m>
      <z1-m> -0.38392 </z1-m>
      <x2-m>  3.74863 </x2-m>
      <y2-m> 11.49463 </y2-m>
      <z2-m> -0.64822 </z2-m>
    </axis>
  </animation>

  <!-- Volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletG</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <interpolation>
      <entry><ind> 0.00000 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.00000 </ind><dep> 32 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>   3.646 </x1-m>
      <y1-m> -11.517 </y1-m>
      <z1-m>  -0.533 </z1-m>
      <x2-m>   1.413 </x2-m>
      <y2-m>  -1.996 </y2-m>
      <z2-m>  -0.996 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD</object-name>
    <property>surface-positions/flap-pos-norm</property>
    <interpolation>
      <entry><ind> 0.00000 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.00000 </ind><dep> 32 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.413 </x1-m>
      <y1-m>  1.996 </y1-m>
      <z1-m> -0.996 </z1-m>
      <x2-m>  3.646 </x2-m>
      <y2-m> 11.517 </y2-m>
      <z2-m> -0.533 </z2-m>
    </axis>
  </animation>

  <!-- Spoiler -->
  <animation>
    <type>rotate</type>
    <object-name>spoilerHG</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor>-60.0</factor>
    <axis>
      <x1-m>  1.623 </x1-m>
      <y1-m> -8.769 </y1-m>
      <z1-m> -0.567 </z1-m>
      <x2-m>  1.233 </x2-m>
      <y2-m> -7.334 </y2-m>
      <z2-m> -0.627 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>spoilerBG</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor>60.0</factor>
    <axis>
      <x1-m>  1.623 </x1-m>
      <y1-m> -8.768 </y1-m>
      <z1-m> -0.964 </z1-m>
      <x2-m>  1.233 </x2-m>
      <y2-m> -7.335 </y2-m>
      <z2-m> -1.041 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>spoilerHD</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor>-60.0</factor>
    <axis>
      <x1-m>  1.233 </x1-m>
      <y1-m>  7.334 </y1-m>
      <z1-m> -0.627 </z1-m>
      <x2-m>  1.623 </x2-m>
      <y2-m>  8.769 </y2-m>
      <z2-m> -0.567 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>spoilerBD</object-name>
    <property>surface-positions/speedbrake-pos-norm</property>
    <factor>60.0</factor>
    <axis>
      <x1-m>  1.233 </x1-m>
      <y1-m>  7.335 </y1-m>
      <z1-m> -1.041 </z1-m>
      <x2-m>  1.623 </x2-m>
      <y2-m>  8.768 </y2-m>
      <z2-m> -0.964 </z2-m>
    </axis>
  </animation>

  <!-- Rentré des roues -->
  <animation>
    <type>rotate</type>
    <object-name>porteAG2</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -95 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -95 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0</dep></entry>
    </interpolation>
    <axis>
      <x1-m> -14.086 </x1-m>
      <y1-m>  -0.349 </y1-m>
      <z1-m>  -1.422 </z1-m>
      <x2-m> -12.371 </x2-m>
      <y2-m>  -0.349 </y2-m>
      <z2-m>  -1.522 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteAG1</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -95 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -95</dep></entry>
    </interpolation>
    <axis>
      <x1-m> -12.371 </x1-m>
      <y1-m>  -0.349 </y1-m>
      <z1-m>  -1.522 </z1-m>
      <x2-m> -11.924 </x2-m>
      <y2-m>  -0.349 </y2-m>
      <z2-m>  -1.554 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteAD2</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -95 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -95 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -12.371 </x1-m>
      <y1-m>   0.349 </y1-m>
      <z1-m>  -1.522 </z1-m>
      <x2-m> -14.086 </x2-m>
      <y2-m>   0.349 </y2-m>
      <z2-m>  -1.422 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteAD1</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -95 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -95 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -11.924 </x1-m>
      <y1-m>   0.349 </y1-m>
      <z1-m>  -1.554 </z1-m>
      <x2-m> -12.371 </x2-m>
      <y2-m>   0.349 </y2-m>
      <z2-m>  -1.522 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteA</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -10 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -10 </dep></entry>
    </interpolation>
    <center>
      <x-m> -10.833 </x-m>
      <y-m>   0.000 </y-m>
      <z-m>  -1.618 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG3</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 95 </dep></entry>
      <entry><ind> 0.7 </ind><dep> 95 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -0.793 </x1-m>
      <y1-m> -0.799 </y1-m>
      <z1-m> -1.514 </z1-m>
      <x2-m>  1.322 </x2-m>
      <y2-m> -0.804 </y2-m>
      <z2-m> -1.515 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG1</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -20 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -20 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.710 </x1-m>
      <y1-m> -3.976 </y1-m>
      <z1-m> -1.215 </z1-m>
      <x2-m>  0.966 </x2-m>
      <y2-m> -3.918 </y2-m>
      <z2-m> -1.208 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG2</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -20 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -20 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.710 </x1-m>
      <y1-m> -3.976 </y1-m>
      <z1-m> -1.215 </z1-m>
      <x2-m>  0.966 </x2-m>
      <y2-m> -3.918 </y2-m>
      <z2-m> -1.208 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>porteG2</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0.0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>  0.0 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -0.8 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -0.8 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD3</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 95 </dep></entry>
      <entry><ind> 0.7 </ind><dep> 95 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.322 </x1-m>
      <y1-m>  0.804 </y1-m>
      <z1-m> -1.515 </z1-m>
      <x2-m> -0.793 </x2-m>
      <y2-m>  0.799 </y2-m>
      <z2-m> -1.514 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD1</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -20 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -20 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.966 </x1-m>
      <y1-m>  3.918 </y1-m>
      <z1-m> -1.208 </z1-m>
      <x2-m>  0.710 </x2-m>
      <y2-m>  3.976 </y2-m>
      <z2-m> -1.215 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD2</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.7 </ind><dep> -20 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -20 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.966 </x1-m>
      <y1-m>  3.918 </y1-m>
      <z1-m> -1.208 </z1-m>
      <x2-m>  0.710 </x2-m>
      <y2-m>  3.976 </y2-m>
      <z2-m> -1.215 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>porteD2</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 0.0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 0.0 </dep></entry>
      <entry><ind> 0.7 </ind><dep> 0.8 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 0.8 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Rentrée des trains de roues -->
  <animation>
    <name>ToutAvant</name>
    <object-name>roueA</object-name>
    <object-name>axeA</object-name>
    <object-name>axeA1</object-name>
    <object-name>axeA2</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>ToutAvant</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 85 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 85 </dep></entry>
      <entry><ind> 0.7 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -12.258 </x-m>
      <y-m>   0.000 </y-m>
      <z-m>  -0.929 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainGauche</name>
    <object-name>roueG1</object-name>
    <object-name>roueG2</object-name>
    <object-name>axeG</object-name>
    <object-name>axeG1</object-name>
    <object-name>axeG2</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainGauche</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 86 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 86 </dep></entry>
      <entry><ind> 0.7 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.505 </x-m>
      <y-m> -2.886 </y-m>
      <z-m> -0.949 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainDroit</name>
    <object-name>roueD1</object-name>
    <object-name>roueD2</object-name>
    <object-name>axeD</object-name>
    <object-name>axeD1</object-name>
    <object-name>axeD2</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainDroit</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> -86 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -86 </dep></entry>
      <entry><ind> 0.7 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m>  0.505 </x-m>
      <y-m>  2.886 </y-m>
      <z-m> -0.949 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Compression -->
  <animation>
    <name>RoueAvant</name>
    <object-name>roueA</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueAvant</object-name>
    <!-- <property>gear/gear[0]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[19]</property>
    <factor>0.3</factor>
    <center>
      <x-m> -12.296 </x-m>
      <y-m>   0.000 </y-m>
      <z-m>  -2.310 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <name>RoueGauche</name>
    <object-name>roueG1</object-name>
    <object-name>roueG2</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueGauche</object-name>
    <!-- <property>gear/gear[1]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[20]</property>
    <factor>0.3</factor>
    <center>
      <x-m>  0.097 </x-m>
      <y-m> -2.886 </y-m>
      <z-m> -2.203 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <name>RoueDroite</name>
    <object-name>roueD1</object-name>
    <object-name>roueD2</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueDroite</object-name>
    <!-- <property>gear/gear[2]/compression-norm</property> -->
    <property>sim/multiplay/generic/float[21]</property>
    <factor>0.3</factor>
    <center>
      <x-m>  0.097 </x-m>
      <y-m>  2.886 </y-m>
      <z-m> -2.203 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <!-- Rotation de la roue avant en fonction de la gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>ToutAvant</object-name>
    <!-- <property>gear/gear[0]/caster-angle-deg</property> -->
    <property>sim/multiplay/generic/float[22]</property>
    <factor> -0.6 </factor>
    <center>
      <x-m> -12.296 </x-m>
      <y-m>   0.000 </y-m>
      <z-m>  -2.310 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <!-- Rotation des roues lors du roulage -->
  <animation>
    <type>spin</type>
    <object-name>roueA</object-name>
    <!-- <property>gear/gear[0]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[8]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -12.296 </x-m>
      <y-m>   0.000 </y-m>
      <z-m>  -2.310 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueG1</object-name>
    <!-- <property>gear/gear[1]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[9]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -0.047 </x-m>
      <y-m> -2.886 </y-m>
      <z-m> -2.433 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueG2</object-name>
    <!-- <property>gear/gear[1]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[9]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  1.058 </x-m>
      <y-m> -2.886 </y-m>
      <z-m> -2.433 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD1</object-name>
    <!-- <property>gear/gear[2]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[10]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -0.047 </x-m>
      <y-m>  2.886 </y-m>
      <z-m> -2.433 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD2</object-name>
    <!-- <property>gear/gear[2]/rollspeed-ms</property> -->
    <property>sim/multiplay/generic/float[10]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  1.058 </x-m>
      <y-m>  2.886 </y-m>
      <z-m> -2.433 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Porte -->
  <animation>
    <type>pick</type>
    <object-name>porteG</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>gear/gear[0]/wow</property>
            <property>gear/gear[1]/wow</property>
            <property>gear/gear[2]/wow</property>
            <less-than>
              <property>gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.crewL.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG</object-name>
    <!-- <property>sim/model/door-positions/crewL/position-norm</property> -->
    <property>sim/multiplay/generic/float[0]</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.2 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 65 </dep></entry>
    </interpolation>
    <center>
      <x-m> -11.784 </x-m>
      <y-m>   0.000 </y-m>
      <z-m>   0.000 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>porteG</object-name>
    <!-- <property>sim/model/door-positions/crewL/position-norm</property> -->
    <property>sim/multiplay/generic/float[0]</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 0.00 </dep></entry>
      <entry><ind> 0.2 </ind><dep> 0.12 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 0.12 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>porteD</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>gear/gear[0]/wow</property>
            <property>gear/gear[1]/wow</property>
            <property>gear/gear[2]/wow</property>
            <less-than>
              <property>gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.crewR.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD</object-name>
    <!-- <property>sim/model/door-positions/crewR/position-norm</property> -->
    <property>sim/multiplay/generic/float[1]</property>
    <factor> 175 </factor>
    <center>
      <x-m> -12.216 </x-m>
      <y-m>   1.633 </y-m>
      <z-m>   0.059 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>pick</type>
    <object-name>baie</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <condition>
          <and>
            <property>gear/gear[0]/wow</property>
            <property>gear/gear[1]/wow</property>
            <property>gear/gear[2]/wow</property>
            <less-than>
              <property>gear/gear[0]/rollspeed-ms</property>
              <value>10</value>
            </less-than>
          </and>
        </condition>
        <command>nasal</command>
        <script>doors.passenger.toggle();</script>
      </binding>
    </action>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>baie</object-name>
    <!-- <property>sim/model/door-positions/passenger/position-norm</property> -->
    <property>sim/multiplay/generic/float[15]</property>
    <factor> 40 </factor>
    <center>
      <x-m> 11.501 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -0.882 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

</PropertyList>
